Method of selling right associated with games

The present invention relates to a method of selling a right associated with a game through a computer network. This method gives not-so-famous player tools to obtain a sponsor and an advertiser, and not-so-big company can have an opportunity to make use of such players as an alternative advertisement tool.

The method includes broadcasting contests between the participants through the network, and transmitting to potential buyers an indicator of advertising effectiveness for each participant. The potential buyers are connected to the network via terminals. US Patent # 7,110,961

To achieve the above object, the first aspect of the present invention provides a method of selling at least one right associated with contest participants through a computer network. The method includes broadcasting contests between the participants through the network, and transmitting to potential buyers an indicator of advertising effectiveness for each participant. The potential buyers are connected to the network via terminals.

The second aspect of the invention provides a method of selling at least one right associated with a contestant through a computer network. The method includes determining a selling price of the right in accordance with a predetermined mathematical expression using a numerical parameter that represents at least one of the following characteristics: achievements, popularity, ability, talent, audience rating and sales amount of the contestant, and transmitting the selling price to terminals connected to the computer network.

The third aspect of the invention provides a method of selling a plurality of rights possessed by a contestant participating in a contest through the internet. The method includes entering participants in the contest through the internet, broadcasting the contest through the internet, selling the right through the internet, receiving a selection of at least one of the rights from a buyer using a terminal connected to the internet, determining a selling price for the selected right in accordance with a predetermined mathematical expression using predetermined parameters indicative of advertising effectiveness of the contestant, displaying the selling price on the terminal of the buyer, and receiving information indicating approval through the internet when the buyer agrees to the displayed selling price.

The fourth aspect of the invention provides a server computer for selling at least one right associated with a contestant through a computer network. The server determines a selling price for the right in accordance with a predetermined mathematical expression using predetermined parameters indicative of advertising effectiveness of the contestant. The server transmits the selling price to terminals connected to the computer network.

Fig 1

FIG. 1 illustrates a sales system 10 for selling rights associated with a game through a computer network (internet) N. The sales system 10 includes a sponsor management system 20, the internet N, and a user (customer) terminal 30. The sponsor management system 20 has a Web server 21, a game management database 22, and a right management database 23. An application server may be added to the sponsor management system 20.

FIG. 1 shows a sumo match, which is recorded by a television camera 3 for internet broadcasting connected to the server 21. The server 21 relays the sumo match to the terminal 30 through the internet N. The sumo match may be held, for example, in a theme park called "Ukiyo Edo Mura", which is related to Japanese culture and is operated by a sumo match management company.

The server 21 broadcasts the sumo match and has data on a home page HP on which a variety of rights related to sumo are sold. A user displays the home page HP on the terminal 30. The user watches sumo matches on the screen of the terminal 30. A user who desires to sponsor a sumo wrestler enters required data on a predetermined screen linked to the home page HP for sponsor registration. Only users who have registered as sponsors are allowed to purchase associated rights.

If you are interested in licensing or assignment of this patent, please contact:

Name: Eiji Okuyama, Esq. Strategic Legal Solutions, inc.
Phone: 240-381-9401
Email: eokuyama@aol.com